However, in Bedrock Edition armor pieces with Protection IV use (4 × ( level + 1))%, or in other words Protection IV functions as if it were Protection V. The formula for damage reduction is (4 × level)% for each armor piece. When enchanted armor reduces damage from a source that armor does not normally protect against, it does not lose any durability. Otherwise, the damage is protected, even if armor normally would not protect against it (e.g.
In Bedrock Edition, protection does not reduce damage from status effects like poison or wither. Protection has no effect on damage from the void, the / kill command, or hunger.